Autograph    
   

Autograph : A must for every Maths Dept.

Autograph is a complete dynamic environment for the secondary and college level mathematics classroom, offering teachers and students alike opportunity to bring the subject to life through the manipulation of dependent, selectable, mathematical objects. Autograph supports plotting in all three dimensions and operates at two levels:

1. Standard, with Simplified Interface
2. Advanced
Autograph is a dynamic PC program operating in 3 modes:

1D - Statistics & Probability
2D - Graphing, coordinates, transformations and bivariate data
3D - Graphing, coordinates and transformations

Autograph is one of the world’s best software for Mathematics, practiced in more than One million institutions across globe.
For Demo visit : http://www.autograph-maths.com/inaction/

1D Statistics and probability

Data Sets and Groupings

Data entered as either raw or grouped

Continuous or discrete data
Transform a data set
Dynamically change class width on grouped data

Generate data from probability distributions
histogram
Operations with data sets  

Measurements of histograms and cumulative
frequency diagrams Sample from data sets,
demonstrating the central limit theorem

Sample means

Representations of data

 

Histograms including frequency density
Cumulative Frequency diagrams
Box and whisker diagrams
Dot plots
Mean and three standard deviations
Line graph
Moving average
Stem and leaf
Statistics box with set size, mean, standard deviation
Table of statistics and tabulated values

Probability distributions
Rectangular (discrete or continuous)
Binomial
Poisson
Geometric
Normal
User defined, continuous or discrete
Measurments and hypothesis tests fitting to data/ fit dependent
probability distribution
2D Graphing  

Creation of interactive objects based on moveable points. lines, vectors, conics, polynomials, shapes, data sets.
Shapes and transformations Shapes either from a set of points or from a list of presets. Transformations including :

stretches
shears
reflections
rotations
enlargements
translations

as well as arbitrary matrix transformations. Transformed objects update as the original object changes and can be chained. Rotations and enlargements can be animated, changing the value of the parameter, as can matrix transformations.
shapes
vectors

Vectors Create as an interactive object using points or with Cartesian or polar coordinates. Vectors can be added, subtracted, multiplied, duplicated, have the angle between them found and can form the basis of straight lines and translations.
Equations One line true notation entry in explicit, implicit, parametric, piecewise, and polar forms.

Slow plot allows you to draw curves incrementally, stopping at important points.
slow plot

Calculus Differentiate, find the area below a curve or between two curves. Integration treated as a first order differential equation.

Differential equations First and second order solved. Plot slope field. Boundary conditions specified interactively.

area

Numerical methods Bisection solution. Newton Raphson method. Step forwards and backwards.

Numerical integration. Rectangle, trapezium and Simpson's methods. Animated the number of divisions.

iterations

Tangents and normals Plot tangents and normals to curves; evolute draws these in many places along the curve, often leading to striking shapes.
Scatter graphs

Data sets from points, files or entered through Autograph's spreadsheet
Least squares regression graphically illustrated
Fit straight lines, polynomial or fit your own equation to the data

Least squares regression
Three dimensional graphing  

Points as the basis of objects Form objects including:

shapes
lines
vectors
planes

Shapes Either form shapes from joined triangles or select from a list of preset shapes

3d shape

Transform shapes:

Rotations
Reflections
Enlargements
Translations

as well as arbitrary matrix transformations.

Intersecting planes

Lines and planes Lines and planes from points, vectors or equations. Intersection of:

    Lines and planes
    Two planes
    Three planes
Conic section

Vectors Vectors created from points or entered in Cartesian form. Add, subtract, copy, vector and scalar products.
Equations Explicit, implicit, parametric, spherical and cylindrical polars.
Draw normals and tangents to surfaces and parametric curves Acceleration and velocity vectors to parametric curves

 

Product Price : Rs. 15,000 (Including shipment and taxes)
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